MEENAH: you sure VRISKA: It's em8arrassing! VRISKA: I cringe every time I think a8out her self-indulgent exploits. MEENAH: mhm VRISKA: Doesn't she realize this sort of thing never works? VRISKA: You don't just go and insert yourself into the middle of all the action in the most hamfisted way possi8le just 8ecause you can't stand another second 8eing out of the spotlight. VRISKA: That always goes horri8ly for everyone. VRISKA: Even worse, it ends up making you look like an idiot. VRISKA: And even MORE worse, it's making ME look like an idiot 8y associ8tion! VRISKA: Why couldn't she have thought this through a little more? VRISKA: Why couldn't she have at least TOLD us first? MEENAH: shruggin ma shoulders yo VRISKA: How is it that I understand this and she doesn't? VRISKA: She's HOW much older than me? VRISKA: Like a 8ajillion dream 8u88le sweeps or something? VRISKA: All that experience and wisdom, and she's out there floundering around like fucking noo8. MEENAH: (floundering) VRISKA: It's so disheartening. She wants to 8e like Marquise so much, just like I used to. VRISKA: 8ut she is NOTHING like her! VRISKA: You kind of need to have a fuck ton of experience doing, you know... a lot of ruthless pir8tey shit 8efore you can pull that off? VRISKA: You can't just 8e a 8ookish dwee8 all your life, then suddenly decide to flip the 8adass switch and expect people to take you seriously. VRISKA: Also, to truly pull that off, it MIGHT help to actually 8e a goddamned adult. VRISKA: I know, I must 8e totally off my swaychair for suggesting it. 8ut may8e, just MAY8E, there are certain roles and 8ehaviors which are 8est left to fully developed, grown ass people! VRISKA: Not to sound like a wet 8lanket, 8ut my ancestor's journal contained some EXTREMELY mature content! VRISKA: So now we have yet another stupid kid trying to fill the 8oots of a legendary pir8 queen, and it's amateur hour all over again. VRISKA: All I can see in her is me when I used to........ VRISKA: And it makes me want to........ VRISKA: UGHHHHHHHH! MEENAH: stop movin around all angry MEENAH: you fuckin me up here VRISKA: Sorry. VRISKA: I'm just dismayed 8y some of the implic8tions of her actions. VRISKA: Is this really how I came off when I used to pull this sort of shit? MEENAH: dunno wasnt there VRISKA: I have a sickening feeling it was just like this. VRISKA: No wonder no8ody could stand me. VRISKA: And here I am, 8itching at my ancestor like I know 8etter, like I've evolved 8eyond all that. VRISKA: 8ut........ VRISKA: Have I really? VRISKA: Do I go around thinking I'm smarter than I used to 8e, 8ut end up repeating all the same old patterns without even realizing it? VRISKA: Was the plan to find this treasure and 8uild an army just a rest8tement of my immature, egomaniacal 8ullshit disguised as a more "strategically sensi8le" plan? VRISKA: If I can apparently keep kidding myself a8out this crap forever, then how would I know the difference? VRISKA: I guess the thing I h8 most a8out her stunt isn't that it's a dum8 plan, or that we weren't included. VRISKA: It's that it's making me wonder if I can trust any of my own judgments, even after all this time. MEENAH: thats some baller inward reflection serk VRISKA: I don't know a8out that. VRISKA: If it's so 8aller, why is it making me feel like shit? MEENAH: thats what its supposed to do i think MEENAH: but like MEENAH: tempurarily? VRISKA: I guess. VRISKA: What a8out you? VRISKA: Does any of this reson8 at all? VRISKA: I know you used to stir up shit with your friends. VRISKA: You must have done some outrageous things which you thought were necessary for the good of the team. When you look 8ack, do you ever wonder what you were thinking? Or if you ever truly evolved? MEENAH: na VRISKA: Oh, come on. VRISKA: Don't leave me hanging in self dou8t lim8o here. VRISKA: Gimme SOMETHING, Peixes. MEENAH: haha MEENAH: i dont know maybe?? MEENAH: sea my thing is MEENAH: i dont verbally torture my cray schemes like all the serket girls MEENAH: and that works ok for me MEENAH: guess i made some mistakes but who really gives a flip VRISKA: You don't care if you make mistakes? MEENAH: not like you and she do MEENAH: araneas deal is MEENAH: what shes doin now isnt much different from how she always did stuff MEENAH: the stuff she does is never about the things shes actually doing MEENAH: its about what those things M-EAN and makin sure everyone KNOWS what they mean MEENAH: and above all makin sure everyone understands how important she is cause shes obviously the source of all that critical M-EANING without which all action would be pointless right? MEENAH: but thats not how i rolled MEENAH: i just MEENAH: did shit MEENAH: and the shit i did MEENAH: meant only the things the shit accomplished MEENAH: and if that shit accomplished a dumb thing that sucked MEENAH: then i guess thats what you call a mistake and oh fuckin well MEENAH: mistakes aint make me feel too bad since i dont really connect results with my shelf worth MEENAH: ya feel me VRISKA: YES. VRISKA: That is so right on. VRISKA: If you asked me a long time ago, I'm sure I would have insisted that's exactly how I felt a8out everything I did too. VRISKA: 8ut I don't know if that's true anymore. VRISKA: In fact, I'm sure that WASN'T true. VRISKA: I was always invested as hell in the consequences of everything I did, and how it made me look. VRISKA: And how it made me feel a8out myself especially. MEENAH: ok i will admit MEENAH: i always felt hella bad about decisions leavin me with less gold MEENAH: glub damn MEENAH: feel a tide a shame wash over me just thinkin about going broke VRISKA: Well of course. VRISKA: Who the fuck wants to 8e poor? VRISKA: That's for losers. MEENAH: word
I've been thinking this over for the last few weeks, and I've decided now is the best time to suspend all regular updates until I've finished the story, rather than pausing just before I start on the final animation. When I'm done, I'll post it all at once. There are a lot of reasons why I think this is the best strategy.
Primarily, it's about efficiency, and being able to work on the remaining (and likely the most difficult parts) of the story without distractions, or the added challenge of having to crank out the next serial update as fast as possible, which means I always have to stay totally linear with the work. This way I can produce the rest of it more comprehensively, prepare animation assets in advance, do more stuff in parallel, etc. It will go faster. And ultimately, I think it'll read better as one thing, rather than as a sequence tortuously spread out over time, as has been the norm for years. I think it's close enough to the end now to safely retire Homestuck as a serial reading experience. There's nothing to be gained from that presentation anymore, in my view. It's just time to bear down and get it done.
I guess we're breaking for a long time on a big cliffhanger, but there's no way around that. Actually, pausing at any point later would probably be even worse, as it keeps pushing into endgame territory. That's why I'm stopping now instead of later. With such a big readership, the reactions will only get crazier, and the demand for new updates will get more intense. Over time, knowing so many people are slamming refresh many times per day starts to be more of an omnipresent distraction than anything. I think there is sort of a perception that I am creatively feeding off the hysteria surrounding the comic, but on a very practical level this is not true. Creating entertainment is not really a lifestyle of madcap shenanigans. It is a very sober, often dull process that requires a huge amount of time and concentration. It will be better to disarm the hype machine while I get the hard stuff done.
So what is the itinerary? Need to finish A663 through A666, and then A7. Keep in mind that these sub acts can be literally any length, even onepage. There's a good bit of ground to cover, but most of the effort will be tied up in animation chores.
I don't really have a time estimate here, and am not sure there's any real advantage in coming up with one. It'll just be a while. I also have to allocate some time to work on the Kickstarter game. That didn't stop being a thing I have to do. It's coming along. I'll probably have a more substantive update on that before the end of the year. There hasn't been much to report yet since it's mostly been in a high level planning and writing phase. And firming up tons of legal minutiae. Stuff like that.
But I will say there is something new to watch out for next month. Kind of a secret project I'm involved with, unrelated to MSPA or the KS game. Well, it's technically not that secret. It's only secret if you don't know about it yet. Meditate on those profound words, and keep an eye out for news on this in coming weeks.
Oh yeah. Almost forgot, I'll have to take some time to port the site to a new server. Obviously it hasn't been cutting it the last couple months. So we'll work on that soon. Hopefully the new service will be able to handle the massive heart attack the next batch up updates will represent.
During the gigapause, there should still be plenty to see here in the news section. Whether it's about the aforementioned projects, or new product releases, there'll be a lot going on. Trust me, the coolest stuff at What Pumpkin this season has yet to be released.
2014 What Pumpkin Convention Schedule ... over there! ->
The What Pumpkin crew will be quite active on the con circuit this year. 11 cons by my count (for now). Take a look at the schedule, and make your plans accordingly!
What Pumpkin will be setting up a booth in all these cons where you can buy stuff and meet some friendly WP folk. I personally will only be attending two or three of these. I'm not sure which ones yet. I don't think I can lock myself into anything definite yet, since all that traveling is incredibly time consuming and tends to derail work. That's sort of what happened last year. I traveled way too much, and it really messed me up! So work schedule permitting, I'll probably pick a couple of these later and make some "surprise appearances". That way, if you happen to see me at a convention, you can be 100% certain that our encounter will be a result of PURE DESTINY.
It's almost over, right? Um, no, sorry. I still have no time estimate, or specific date I am shooting for. 4/13 would be the COOLEST date to shoot for, right? I doubt that's realistic though. Because in spite of my most religious wishes every single day, magic keeps on being fake. THANKS, "god".
What is the status, then? The status is this. Since pausing, basically all I have been doing is writing. No drawing or animation yet. Writing, writing, writing. Writing for Homestuck, and writing for the adventure game. More time has been allocated to the latter. The game is a big, big project. Let's not kid ourselves here. It's like this whole new major story and everything, fueled by millions of dollars. That's a very different situation from Homestuck, which is usually fueled by approximately zero dollars.
Homestuck probably needs another month of writing before I can start making panels. Not even to speak of Flash work. And of course, game development looms over everything as well. This feels totally different from the usual routine of write-draw-post, write-draw-post, write-draw-post, ad infinitum. Writing everything out beforehand is peculiar. And by peculiar I mean "totally conventional", in most other creative contexts. Let's see how that approach pans out. (You go out on a limb and guess it will result in the same silly bullshit as always.)
WHAT ELSE IS GOING ON?
Kickstarter - Speaking of the game, I sent out a backer update just before the newd year. The same update just went out to paypal backers too (it took a while to set up a system for that). If you backed the project but didn't notice an update, you might want to check your email. If you didn't back it, sorry these updates are <shhhh>secret</shhhh>. I mean, not really. The info gets "leaked" everywhere, if you know where to look. The point is, *I'M* technically not supposed to be the one tell you. Get it? Oh. You don't? Me neither.
One question I feel like I should answer out in the open even though I kinda thought it was obvious (there is no such thing as obvious) since I see it come up so much: yes, you will be able to purchase the game, even if you did not back the Kickstarter!
Contest - In the near future, I'm going to be putting out some neat things through We Love Fine. WLF is a cool company that makes a lot of nice stuff, that you will find particularly interesting if you are into "the fandoms". Do you like fandoms? When I was a kid we didn't even have those. All we had were shitty Atari games, and spankings.
But before they formally launch any Homestuck stuff, they're running a fun shirt design contest. There are sweet cash prizes. Hey, only participate if you think is sounds fun though. Most people won't win, because that's what a contest is, according to the way that common word is classically defined. I ain't out to waste anyone's time! I do hope plenty of people submit designs though. There's some nutty stuff rolling in. People will laugh at me if I pick the naked Gamzee shirt. DON'T MAKE ME PICK THE NAKED GAMZEE SHIRT!
Another Secret Project - Remember a while ago, I mysteriously mumbled something about a secret project? And then it came along, and it turned out to be Namco High? This is like that again. Except it's not a dating sim. Or a game, or anything like that. Also, it doesn't involve video game characters you've never heard of. It is a much more Homestuck-focused thing. That's all I'm gonna say! Ok, I lied, I will say one more thing: it's going to be really cool, and you will wonder where it has been all your life.
Vinyl Figures - These are up in the store now! For actual sale. Hehe... look at em!
Homestuck book 3 and Problem Sleuth book 5 are here! The Homestuck book contains Act 3. The Problem Sleuth book is the final volume of the series.
(The cover of PS5 glows in the dark by the way.)
And now that the Problem Sleuth series is wrapped up, you can get the full set. Dedicating this much paper to three cartoon detectives trying to leave an office should be illegal. But it isn't, and we are exploiting that fact to our advantage here.