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No surprise here. The archagent is dominating the headlines, yet again. Already approaching day 154 of this debacle. It's a big day for your kingdom. Hard to believe it's here already. Time sure flies when you're being smooth and well dressed.

The article covers the usual tedious politics surrounding the negotiation of his release. After weeks of posturing and grandstanding, Prospit's terms have been bargained down to a polite apology, signed by the Condesce herself. Or those were the terms you were last aware of. You check to see if there have been any further developments. Yeah, just as you thought. She refused those terms. Prospit then countered with a new offer. The apology no longer has to be polite.

No way she cottons to that proposal either. It's quite obvious to you what's going on here. The white queen was never really taking this negotiation seriously. She has been submitting frivolous proposals which she knows perfectly well the Condesce will refuse on principle, daring her in front of the whole kingdom to swallow just an ounce of pride to get her agent back. This makes her look petty in the tabloids if she refuses, which was always inevitable. Because as everyone knows, a queen is a vain creature. Even alien sea queens.

And you thought the kingdoms were locked in a stalemate BEFORE new management took over.

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RSS: Adventure Updates

Posted on 22 April 2015 by Andrew

Thank you to Xamag, Adrienne, Ikimaru, Rennie, and Jones for the great A6A6I5 art!!! And also to Toby several years ago for making Moonsetter.

BEHOLD, THE HORSE CALENDARS



As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.

All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!

Posted on 10 April 2015 by Andrew



1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB

2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.

3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.



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