[A6I4] ==>


No wait. Don't look. Just...


You don't have time for fancy poetry. It's almost as useless as having your thoughts dictated to you, assuming you were even aware of that happening, which you definitely aren't. Cherubs aren't prone to that kind of self awareness. No way, absolutely not. Yes, you believe that thought. The one you had just now, by your own volition, and now it's true reality. See? Yes, you agree totally with that thought you had.

Frankly you don't know about stuff skimming holes or alertness to some purely hypothetical flow of narrative or whatever. You've got MAJOR PSYCHOLOGICAL PROBLEMS. You were meant to be a monster. To destroy something huge and really important, perhaps repeatedly, and to be a total shithead about it. You just haven't found the road that'll take you there yet. Somewhere in this depressing empty lot of a session there is a quest waiting for you. You are determined to squeeze more blood from this pathetic stone than all the naturally occurring puppets in paradox space keep in their squishy little torsos combined.

You stew in your own quasi-lucid hostility as you think this very thought. The one right here, that feels like it's being dictated to you, you think. You think it feels that way, so you guess it's true. But we previously agreed that you were the sole author of your own thoughts, didn't we? That's the thought you should be thinking, and more importantly, believing in as hard as you can, thus slightly reducing its stubborn fakeness attribute. You then think the word, HUH? That doesn't sound like a thought you would have, you think to yourself thoughtfully. What the fuck? But seriously, you've got to stop this. If you keep thinking thoughts like this, you'll probably start going crazy. And if you start going crazy, this desolate one player session will start to feel a lot longer than it's already going to, and more specifically, than it already did. Still, you can't quite shake the feeling.

You have a feeling it's already been a long--Hey!

> [A6I4] ==>

Start Over | Go Back             Save Game (?) | Auto-Save! (?) | Load Game | Delete Game Data

Latest Pages:
10/25/16 - "[S] ==>"
4/13/16 - "[S] ACT 7"
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4/6/16 - "[S] Collide."
4/2/16 - "[A6A6I5] ====>"
4/1/16 - "[A6A6I5] ====>"
3/31/16 - "[A6A6I5] ====>"
3/30/16 - "[A6A6I5] ====>"
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6/5/15 - "[A6A6I5] ====>"
6/4/15 - "[S][A6A6I5] ====>"


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RSS: Adventure Updates

Posted on 22 October 2016 by Andrew

Just going to leave this here for now, and assume that the kids these days will know what to do with it.

Posted on 6 October 2016 by Andrew

Here is a quick look at the way this project has been shaping up. Whew, that is a nice looking game! Not going to lie, I am on some big time tenterhooks in anticipation of this release. I've actually started doing stunts on the tenterhooks, flipping around on them wildly, like a gymnast. It's an astounding spectacle of physical endurance and might. Sorry you can't check this out, it's absolutely unreal.

What else have I been up to? I sense that this has been being wondered about. Some I suspect wonder about the epilogue I mentioned, which I have been making some notes on here and there. But otherwise have been deferring in favor of attention to ~other projects~ which strike me as more pressing. It will be gotten around to. If you are wondering which of these projects may be related to Homestuck, I did have some "post-canon content" planned for later this month. That is as specific as I can be for now. Tune in here, let's say, a couple weeks from now.

The project that has occupied the lion's share of my professional time is one that you will understand completely why I have prioritized, when you eventually see it. Arguably it will prove to be the only relevant work of art in human history. I don't wish to give anything else away, or delay your experience of this unprecedented triumph of the human spirit. So instead I will light a fire under my ass, and attempt to deliver the content I know you have all been craving.

What else to report? Hmm. I know that usually the passage of time for creative individuals is tracked by the hours they spend which ultimately contribute to creative products which may be consumed. It is far from true that all of my hours this year have been applied that way. Suffice to say I've been on some strange adventures. I doubt I can do any of them justice here, in a newspost which is rapidly running out of words I'm willing to type. At one point I was thrown out of a stable. I've probably said too much already. Well, see you next time.

Posted on 12 June 2016 by Andrew

The final Homestuck album Volume 10 has been released. More fantastic music by many familiar names who have contributed to the comic over the years. Thanks to all who came together to make this. It's a great way to cap off an impressive discography, now standing at 27 albums.