AG: It was her journal! AG: She documented all of her amazing adventures as she sailed around the world, commanding a notoriously deadly fleet of Gam8lignants. AG: It was so thrilling reading it. It really felt like she wrote it just for me, like she was talking right to me and telling me how to 8e like her. She even left notes on where she 8uried treasure and stuff, which I followed l8er when I started RPing. I found her dice that way, and so many other gr8 things. AG: Learning a8out her gave me the strength and confidence to do what I had to do. EB: that is a pretty exciting story! EB: so then, your great great great grandnanna or such was some kind of troll pirate? uh, i mean, pir8? AG: Yeah!!!!!!!! AG: And that's not all. AG: Not that I really needed it proved to me that she was my ancestor, 8ut that's exactly what happened while playing this game. AG: It turned out that in addition to cre8ting us all in the ecto8iology la8, Karkat cre8ted our ancestors too! AG: 8ut he never 8elieved in any of that, and just thought they were random extra wigglers serving no purpose, the stu88orn jackass. AG: The more common 8loods are less inclined to give a shit a8out that kind of stuff, legends and tradition and all that. AG: Those in the upper classes like me put more stock in it, and rightly so. EB: now that you mention that... EB: it really sounds like our situations are not so different! EB: i created our guardians in the lab too, along with the four of us. EB: and when you think about it... EB: i never even knew my nanna. EB: she died before i was born. or, uh, before i created myself and sent baby me back in time, i mean. EB: so really, she is my ancestor too! someone i am connected to genetically, but never knew. AG: Oh yeah. Wow, I never thought a8out that. EB: and even though i never knew her, she definitely helped me when i was growing up! EB: i followed in her footsteps, and became an incredible prankster. AG: Hahahaha. That is an admira8le calling, John. Every 8it as dignified as the path of the Marquise! EB: i even had a book i learned a lot from too, the book was sort of a family tradition. EB: it was written by an even older ancestor, my nanna's grandpa, who was only the most LEGENDARY PRANKSTER OF ALL TIME. EB: so as you can see, we have both benefited greatly from ancestral wisdom. AG: Yeah, that's so awesome! EB: i think it is nice to see that when you take a closer look, we have a lot more in common than we first thought. AG: I agree. AG: Haha, oh man... EB: what? AG: I was just thinking a8out your life on Earth. AG: You had it so easy! You don't have to go hunting for clues a8out your ancestors at all. AG: There was a picture of her hanging RIGHT THERE on the wall of your hive. EB: heheheh, yep! also, her ashes were there too. AG: Hahahahahahahaha! AG: I don't know why, 8ut that is just so funny to me. AG: Your lives are so simple and easy. It must 8e really nice 8eing a human, even though you're all so weak. AG: 8ut may8e it's ok to 8e weak, if that's what's normal. EB: yeah, it is pretty great, actually. i highly recommend being human.
I've been thinking this over for the last few weeks, and I've decided now is the best time to suspend all regular updates until I've finished the story, rather than pausing just before I start on the final animation. When I'm done, I'll post it all at once. There are a lot of reasons why I think this is the best strategy.
Primarily, it's about efficiency, and being able to work on the remaining (and likely the most difficult parts) of the story without distractions, or the added challenge of having to crank out the next serial update as fast as possible, which means I always have to stay totally linear with the work. This way I can produce the rest of it more comprehensively, prepare animation assets in advance, do more stuff in parallel, etc. It will go faster. And ultimately, I think it'll read better as one thing, rather than as a sequence tortuously spread out over time, as has been the norm for years. I think it's close enough to the end now to safely retire Homestuck as a serial reading experience. There's nothing to be gained from that presentation anymore, in my view. It's just time to bear down and get it done.
I guess we're breaking for a long time on a big cliffhanger, but there's no way around that. Actually, pausing at any point later would probably be even worse, as it keeps pushing into endgame territory. That's why I'm stopping now instead of later. With such a big readership, the reactions will only get crazier, and the demand for new updates will get more intense. Over time, knowing so many people are slamming refresh many times per day starts to be more of an omnipresent distraction than anything. I think there is sort of a perception that I am creatively feeding off the hysteria surrounding the comic, but on a very practical level this is not true. Creating entertainment is not really a lifestyle of madcap shenanigans. It is a very sober, often dull process that requires a huge amount of time and concentration. It will be better to disarm the hype machine while I get the hard stuff done.
So what is the itinerary? Need to finish A663 through A666, and then A7. Keep in mind that these sub acts can be literally any length, even onepage. There's a good bit of ground to cover, but most of the effort will be tied up in animation chores.
I don't really have a time estimate here, and am not sure there's any real advantage in coming up with one. It'll just be a while. I also have to allocate some time to work on the Kickstarter game. That didn't stop being a thing I have to do. It's coming along. I'll probably have a more substantive update on that before the end of the year. There hasn't been much to report yet since it's mostly been in a high level planning and writing phase. And firming up tons of legal minutiae. Stuff like that.
But I will say there is something new to watch out for next month. Kind of a secret project I'm involved with, unrelated to MSPA or the KS game. Well, it's technically not that secret. It's only secret if you don't know about it yet. Meditate on those profound words, and keep an eye out for news on this in coming weeks.
Oh yeah. Almost forgot, I'll have to take some time to port the site to a new server. Obviously it hasn't been cutting it the last couple months. So we'll work on that soon. Hopefully the new service will be able to handle the massive heart attack the next batch up updates will represent.
During the gigapause, there should still be plenty to see here in the news section. Whether it's about the aforementioned projects, or new product releases, there'll be a lot going on. Trust me, the coolest stuff at What Pumpkin this season has yet to be released.
A brief update on Namco High: Looks like we are targeting December 17th for release. Be sure to tune in on that day for the most incredible simulated dating experience of your entire life.
Also if you click on that, and scroll down to the "Students" section, you will notice there are some Homestuck characters being revealed as secret additions to the cast. They are secret to everyone but you! And a lot of other people probably.
This is a dating sim I've been working on with Namco Bandai's ShiftyLook where you can guide the romantic fortunes of all your favorite classic video game charact... wait. What? You're confused? I can't imagine why. But ok, I'll start at the beginning.
A while ago, ShiftyLook, which is a Namco Bandai jam, asked me if I wanted to work on a project for them. It could be anything. I said that sounds cool. Except that I already had a lot to do, so maybe it wasn't realistic. But they said that's no problem. All I had to do was assemble an elite team of writers, artists, and programmers, and tell them what to do. If I pulled together a crack squad of loyal creatives, they would HAVE to do what I said, no matter how little sense it made. So I said that sounds good. I thought about it really hard, for three of the most intellectually excruciating seconds of my life. Then I said we should make a dating sim. I mean. Obviously.
They said, are you sure that's a good idea? I said, hey who do you think is in charge here? They said they were. I said, oh, right. But it didn't matter. In the confusion, my pitch had somehow been approved due to a clerical error in Japan. Then I shouted suckers and fell backwards out of the airplane.
While tumbling magnificently back to Earth, I pulled the vintage rolodex out of my horsehair fannypack, and began recruiting the best of the best. And so my team was convened. They were waiting for me below with the trampoline thing firefighters use. They watched as the Hussie stunt-mannequin gently descended, and then exploded with unexpected confetti. I then revealed that I had been waiting there with them for the last several hours, wearing a disguise, straddling my most famous horse. I introduced myself, and they graciously pretended they didn't know it was me all along. (I repeat. Best of the best.) I then clapped my hands and rubbed them together a lot and said, who's ready to make some NOISE in the dating sim genre? Who's ready to DO SOME DAMAGE? Nobody knew what to say to that, so I pressed on valiantly. I think I know what the people want, I said. What they WANT, is to be able to manipulate their favorite classic video game characters into a variety of lurid but safe-for-work romantic encounters. What they WANT, for instance, is to cajole a cute Katamari into some sort of kissing situation with the spaceship from Galaga. Are you ready to GIVE THEM WHAT THEY WANT? They erupted into applause and began chanting my name, and they haven't stopped since.
Namco High comes out probably some time next month.
Homestuck book 3 and Problem Sleuth book 5 are here! The Homestuck book contains Act 3. The Problem Sleuth book is the final volume of the series.
(The cover of PS5 glows in the dark by the way.)
And now that the Problem Sleuth series is wrapped up, you can get the full set. Dedicating this much paper to three cartoon detectives trying to leave an office should be illegal. But it isn't, and we are exploiting that fact to our advantage here.
We upgraded the whole What Pumpkin store. There's a bunch of new stuff to buy as well! Including these lovely shirts:
All these great designs were by Rennie Kingsley. Alpha kid designs by the same artist will be coming soon too.
There will be so many other cool things hitting WP this fall, I honestly couldn't list them all off the top of my head. Just keep refreshing the site constantly. Even in your sleep. Then you will be ok.