TT: Yes. GA: Are These Tactics Really Necessary TT: It's faster this way. TT: If there's one thing you and your friends regularly remind us, it's that time is not on our side. GA: I Know GA: But I Thought Our Methods Earlier Were Effective GA: In Illuminating The Underpinnings Of The Game GA: You Ask Some Questions GA: And I Answer GA: If I Can TT: Yes, that has been effective. TT: But you don't know everything, do you? GA: No TT: My current strategy is comprehensive. TT: Your notes have been helpful, but the facts you've supplied are being cross-referenced with understandings I already have, and data gathered by the sort of means presently on display. TT: I still have more questions for you, which I will ask in time. GA: Okay GA: But These Means Presently On Display GA: Are Making Me A Little Nervous GA: I Think Its Kind Of A Reckless Use Of TT: Of what? GA: These Forces TT: Dark magic, you mean? GA: Yes GA: Well GA: Influence By The Gods From The Furthest Ring GA: The Communion You Seem To Have Developed With Them I Find Kind Of Troubling TT: I don't think they are as nefarious as you might imagine. TT: Many of them seem to be intent on helping us. GA: How Exactly Do You Know That TT: From their whispers in my dreams. GA: How Much Time Have You Really Spent Sleeping GA: Since You Began Playing TT: Not much. TT: But quite a lot in a failed timeline. TT: And now and then, memories surface from that alternate reality. TT: Vague memories, but unmistakable in familiarity, like spontaneously remembering a dream from years ago by some inexplicable catalyst. TT: In that reality, they spoke to me in my sleep and told me much of what I needed to know. TT: Including what to do to reset our timeline and create the present reality. GA: That Makes Me No Less Nervous GA: Our Understanding Is That Influence From Doomed Timelines GA: Though Seemingly Necessary To Advance In The Alpha Reality GA: Is Generally Inauspicious GA: Travelers From Such Branches Are Marked For Death GA: And Though It Was Only An Insubstantial Part Of You Which Traveled GA: Just Memories I Suppose GA: Its Still Troubling TT: I have assurances I'm on the right track. TT: Surely you must have spoken to the gods by now. TT: What did they tell you to make you so suspicious? GA: Actually GA: I Havent GA: I Have Never Visited Derse Or Traveled Beyond The Veil GA: Prospits Moon Was My Home GA: For Most Of My Dreaming Life TT: It was? GA: Yes TT: This surprises me. GA: Why TT: ... TT: Good question. GA: Skaia Was Always The Foil For My Curiosity GA: But It Only Showed Me What I Needed To See GA: It Very Much Had The Presence Of Something Sentient GA: And GA: Benevolent GA: But Silent GA: Not Something To Converse With Or Be Instructed By GA: Or Anything With An Agenda Beyond Which It Knows To Be Manifest Already GA: Like A Very Clear Mirror GA: That Has Everything There Is To See Inside It GA: But Only Some Things Are Visible At Any Given Moment GA: I Always Trusted It GA: And I Dont Trust Gods That Would Eschew Its Light TT: You didn't actually answer my question. TT: When was it exactly that you read my walkthrough?
For this stretch, I don't think I'll be doing the midnight updates anymore. At least not midnight EST. It always seems to keep the kids up too late! The kids of the Americas, I mean, which I'm sure represents the majority of the readership. It's always midnight SOMEWHERE, though. Instead I'll probably be updating around the strike of midnight in some European nation, most days. Which nation will it be? It is a fun surprise.
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.