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This is getting kind of confusing.

Godhead Pickle Inspector thinks you should just relax and have fun, and not worry too much about it.

But if you need a refresher on what's actually going on with all these character duplicates and time-bending shenanigans, he offers the scoop.

There is still only one Problem Sleuth, who is off in some enchanted land sifting through a political crisis.

There is one real Pickle Inspector, and there were 8 imaginary Pickle Inspectors. All but two of them were killed, and one became GPI. The other one just split into two, and one of those just went back in time and died. The other one went into the future, possibly to reappear some time later. This means there is now one real Pickle Inspector in the present, and one imaginary one in the future.

There are 3 Ace Dicks, for the following reasons.

PS, AD and PI each have a lady counterpart, in accordance with deep seated mythology that dictates that any man secretly wishes to have sex with a female version of himself (re: Alvin and the Chipmunks, Mickey/Minnie, etc.) HD is PS's counterpart, NB is PI's, while AD is his own counterpart because he has a very poor imagination. So that's one duplicate AD, the one with the wig/helmet.

Also, a while ago AD used a game code to restore an earlier state in the game. That earlier version of AD went through the storefront and out the music box and became small AD. Meanwhile, the present AD went about his business in the present.

That makes 3 Ace Dicks, the normal one, the small one with the skull (though now normal-sized), and the girl one, who is not actually a girl.

See, how hard was that???

> Ok, got it. PI: Enter code.


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RSS: Adventure Updates

Posted on 1 Feb 2016 by Andrew

I believe I mentioned I would provide a status update in a month, and it's been about a month, so here is an update. If the question is whether I'm still on track for a 4/13 finish, the answer I think is "probably". The remaining content is a scattered array of regular panels and animated content, but I think I can boil it down to the two heaviest individual "projects" which comprise most of the effort needed to finish. Those are End of Act 6, and Act 7. So to give you a better sense of where I am, I will track the progress of those two things as a percentage of completion.

EOA6 - 30%
A7 - 100%

I will update these numbers in another month. Hopefully they will both be higher, instead of lower.

SHOUT OUT ZONE BELOW

Welcome to the shout out zone, here are a couple of shout outs. The first shout out is,

NEO-KOSMOS: A comic by my friend Shelby (who did all Calliope art for HS), and her friends Amber (works on Steven Universe) and Adrienne (also does a lot for HS). They've been working really nicely with the MSPA format. It's a quick read to catch up, and it really feels like the story has been taking off lately. I'd recommend you at least read up to a very cool animation they just posted (which includes a song by Toby). If you're looking for a fun story to follow over the next few months while you wait for HS, I think this is a good pick!

The next shout out is UNDERTALE, by my friend Toby. I know I mentioned it on the KS update but it probably bears repeating here too. Also I guess it's not so much a "signal boost" since by now UT is PRETTY WELL KNOWN! Let's get real, Toby is probably the one who should be giving HS shout outs from now on. Though it's not about giving UT a boost in popularity so much as a reminder that I believe he has made a fun and special game, and if you haven't gotten around to playing it yet, I think you should! It's an experience that anyone who likes games should have.

Ok, see you in another month. Bye.

Posted on 25 December 2015 by Andrew

As promised, here is your end of year news update. On Christmas no less! Must be a miracle. My apologies for having wasted your Christmas miracle on something so pedestrian as new web content.

Anyway, about that content. Got a couple STATUS UPDATES to report.

First, here's an update on Hiveswap. Long story short: there was a bit of a pause while we shifted gears on the production, but all the new stuff is looking fantastic. Take a look and see for yourself! You will not disagree.

Second, Homestuck. Remember that? Me neither. Um, ha ha, just kidding, it's all I think about ever. Anyway, I've been juggling work between this and Hiveswap pretty furiously. But I've been making progress on the ending. I would like to shoot for 4/13 of next year to have it wrapped up. Given everything I have to do, this might actually be a tight squeeze! But I'll do my best. It will conclude with Act 7, and some preceding material including EOA6 will lead up to it. It's a lot of content. I'm getting uncomfortably close to reaching a half hour of projected new animation footage. (No, not all in one animation, don't worry. Spread out across several.) Will it all be ready in time for the 7 year anniversary of Homestuck? We'll just have to wait and see.

I'll give you another update on the status before then though. Why don't we say... another month? Sounds good to me, see you then.

Posted on 9 November 2015 by Andrew

If you haven't seen yet, the winners for the WLF shirt design contest were announced a little while ago. Lot of great designs this year! Thanks a bunch to everyone who participated.

Posted on 30 September 2015 by Andrew





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