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[A6I4] ==>

Look.

No wait. Don't look. Just...

Listen.

You don't have time for fancy poetry. It's almost as useless as having your thoughts dictated to you, assuming you were even aware of that happening, which you definitely aren't. Cherubs aren't prone to that kind of self awareness. No way, absolutely not. Yes, you believe that thought. The one you had just now, by your own volition, and now it's true reality. See? Yes, you agree totally with that thought you had.

Frankly you don't know about stuff skimming holes or alertness to some purely hypothetical flow of narrative or whatever. You've got MAJOR PSYCHOLOGICAL PROBLEMS. You were meant to be a monster. To destroy something huge and really important, perhaps repeatedly, and to be a total shithead about it. You just haven't found the road that'll take you there yet. Somewhere in this depressing empty lot of a session there is a quest waiting for you. You are determined to squeeze more blood from this pathetic stone than all the naturally occurring puppets in paradox space keep in their squishy little torsos combined.

You stew in your own quasi-lucid hostility as you think this very thought. The one right here, that feels like it's being dictated to you, you think. You think it feels that way, so you guess it's true. But we previously agreed that you were the sole author of your own thoughts, didn't we? That's the thought you should be thinking, and more importantly, believing in as hard as you can, thus slightly reducing its stubborn fakeness attribute. You then think the word, HUH? That doesn't sound like a thought you would have, you think to yourself thoughtfully. What the fuck? But seriously, you've got to stop this. If you keep thinking thoughts like this, you'll probably start going crazy. And if you start going crazy, this desolate one player session will start to feel a lot longer than it's already going to, and more specifically, than it already did. Still, you can't quite shake the feeling.

You have a feeling it's already been a long--Hey!

> [A6I4] ==>


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Latest Pages:
10/25/14 - "ACT 6 ACT 6 INTERMISSION 3 (Already in progress)"
10/25/14 - "[S] GAME OVER."
10/17/14 - "ACT 6 ACT 6 ACT 3"
10/16/13 - "[A6A6I2] ====>"
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RSS: Adventure Updates

Posted on 25 October 2014 by Andrew

[S] GAME OVER.

Song is Carne Vale by Malcolm Brown. Always been a big fan of Malcolm's work, so it's cool to kick off the comic again with one of his songs.

Thanks to contributing artists Hanni, Matt, Jon, Rennie, Zack, and Jones. All of whom have contributed to Paradox Space as well. I haven't done a (non-game) Flash with a lot of contributing artists in a while. I think Cascade was the last one? Kind of a throwback to the old Art Team days. Remember that? Actually, the expanded network of PXS artists is almost like Homestuck Art Team 2.0. A number of the (now many) artists involved with that comic have sorta parlayed that work into other HS projects, including stuff for the game (more on that soon). It's been pretty awesome having so many great artists help build on the Homestuck universe.

About the Flash. Or really, A663 as a whole. Truly we are back in the saddle, with bad anime and mass murder - the quintessential Homestuck Experience. A year ago I knew I was going to have to pause for a long time. I made sure to cut it off just before this act, not after. Leaving you hanging on that note for a year... damn. Not even I am that cruel. Now you will only have to wait a week to see what happens next. I will say this much. It sure is a bunch of stuff that happens. The regular update engine lurches back to life on 11/1.

But as of typing this, by my watch, 10/25 isn't over yet, and technically neither is the update day. Hmm.

Posted on 19 October 2014 by Andrew

Next update is 10/25.


Caliborn's self insert guy is a nod to some classic fan art from 4 years ago, which to my memory was the first speculative drawing of LE before he was introduced. Thanks to the artists for the inspiration.

Posted on 16 October 2014 by Andrew

The Itinerary.

Or maybe, since Halloween is coming up, I should call it The Itinerscary. Especially because we may be in store for some spoooooky server crashes with these first few update dumps. Eep, I'm gettin the willies here!

One page today to test the waters (or uh, yesterday). When that's done and the coast is clear (it won't be), I'll post a bunch of pages on the 17th and 18th (oops, now the 18th and 19th). Then there will be nothing until 10/25. And then nothing until 11/1, at which point regular updates will begin again, according to an update schedule which I will share with you on that day. Then you will know which precise pattern of dates you will need to handcuff yourself to a computer and plug in your custom keyboard that only has a single giant F5 key.

It would seem against my better judgment, or really my ability to control in any way whatsoever, a fair amount of hype has been brewing for the return of Homestuck. People are jacked up. They are doing little dances in places they cannot be seen. They are writhing in kiddie pools of pins and needles for the return of all their favorite fantasy children. "John." "Karkat." And more. So it's hard to avoid finding it just a LITTLE funny that after a year-long drought, hopping back in the saddle means we will have to wade through 50 pages of completely atrocious garbage before anything happens. It's funny how life works out sometimes. Funnier than a clown tickling a horse. Sometimes you pause your famous webcomic for a year, and then your grand reopening is a lot of bad anime. On such occasions, when life hands you those kooky lemons, there is really only one thing you can say.

Fuck lemonade. These lemons are incredible.

Posted on 27 September 2014 by Andrew

Giga-Almost-Unpause.

Posted on 13 April 2014 by Andrew

Happy 4/13, a.k.a. 5 years of Homestuck being a thing! Since I know how much you like things, to celebrate I thought I would show you another thing that's been in the works for a while.



It's a new webcomic based on Homestuck, called Paradox Space! Have a look. That is all I will say about it here. But if you would like to know what the heck this ACTUALLY IS, here is a permalink to the news post where I talk about such matters.

Posted on 17 Oct 2013 by Andrew

Gigapause: Commence.



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