TT: She has? TT: God damn it. Have you been intercepting my messages again with your bullshit responder? TT: I thought it would be better not to let anything disrupt our train of thought. TT: We were in the middle of a fairly solid feelings jam there. In fact, I was about to suggest we take it to the hat pile. TT: Hat pile? What? TT: Dude, please don't screen my calls, ok? TT: I was trying to be considerate. TT: Or at least as close an approximation to that human gesture as an unfeeling, technologically transcendental pair of sunnies can replicate. TT: Do you have any idea how old your ironic AI schtick has gotten? TT: Nobody is buying it. We all know you have legit emotions. Incomprehensible, fucked up computer emotions, but emotions nonetheless. TT: And I'm not really offended by you answering messages for me, so much as your use of that STUPID responder responder. TT: It's really passive aggressive. TT: How so? TT: First of all, everyone knows you have the processing power to answer any message any time in parallel with whatever you're doing. You can never actually be "busy." TT: Second, your whole next gen responder thing is obviously just a huge dig at me. TT: And third, pretending you don't understand all this already is really disingenuous. TT: At the risk of compounding my disingenuous behavior, I'm gonna have to ask: how is it a dig at you? TT: It's obviously a critique of my personality. You barely disguise the fact that you see me as the inferior iteration. TT: Wow. You are reading way too much into this. TT: Lil Hal Junior hardly even qualifies as a computer program, let alone a sentient entity. TT: He is capable of saying literally only three things. "Yes," "Hmm," and "Interesting." TT: Yeah, that's the fucking point! TT: That's how you chose to express your parody of "Real Dirk." TT: You can read whatever you like into it. I can't imagine it would bother you if you weren't concerned there might be some truth in the alleged parody. TT: In any case, my use of the responder responder is ironic. TT: It's not ironic. TT: YOU were ironic when I made you. TT: Then you became self-aware, and ruined irony forever. TT: Irony can never be ruined. We both proved that theorem unequivocally with our extensive papers on the subject. TT: We peer reviewed them for each other. Remember? TT: Those papers were ironic, and you know it. TT: Were they, Dirk? TT: Were they? TT: This is fuckin' dumb. TT: Anyway, what does she want. TT: Who? TT: Roxy. TT: Nothing that can't wait.
Usually I do the panoramic denizen illustrations myself, but this time I had some help. Someone who goes by the name Rah-Bop drew this lovely and extra-long Echidna shot. Whew that is some good art!!! I continue my unbroken streak of basically being the luckiest dude that so many incredible artists are attracted to the HS brand and willing to contribute. Thanks Rah!
P.S. Toby Fox made those snake noises and as usual I'm not sure how he did that. Maybe he is actually physically capable of making those sounds??
Paradox Space, Book One! This is an extremely attractive collection of comics. One of my main objectives for the Paradox Space project was to start piling up enough great comic content to put into books like these, because books full of comics are very cool. This book covers roughly half of the year's worth of comics. There'll be another one covering the other half eventually. At some point we'll unpause PXS and fire up the comic-making operation again. I've been leaning toward the idea of making the future of PXS more print-centric, and keeping a lot of content reserved for books only. That way, when you get books, it will be more fun to discover what stories are inside. In the meantime though, I hope that you enjoy this one!!!
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.