MS PAINT ADVENTURES     ARCHIVE | NEW READER?     MAP | LOG | SEARCH     SHOP | MUSIC     FORUMS | SECRETS | CREDITS

[A6I4] ==>

What's the matter with it?
IT'S MAKING IT IMPOSSIBLE TO TYPE MY QUIRK.
No it's not.
YES. THE CAPS LOCK KEY APPEARS TO BE PERMANENTLY DEPRESSED.
HOW DO I MAKE IT NOT LIKE THAT.
It's locked.
You need a key to unlock it.
You need keys to unlock a whole bunch of features on this tower.
WHERE IS THE KEY.
How should I know???
BECAUSE YOU ARE AN INFURIATING FONT OF KNOWLEDGE ABOUT MANY THINGS. INCLUDING MY OWN BRAIN BEHAVIORS.
Why should I tell you everything?
Find your own fucking keys. It's your quest, remember?
NO, BUT TYPING LIKE THIS IS BAD.
IT'S REALLY THROWING ME OFF.
I don't understand the problem.
I CAN'T MAKE MY U'S LITTLE.
No, I got that. But caps lock should make it easier.
You do realize when caps lock is on, you can hold down shift to make letters lower case, right?
WHAT.
NO.
I DON'T USE CAPS LOCK. I THOUGHT IT WAS SUPPOSED TO BE LIKE A TRAINING KEY FOR RETARDS.
A training key?
MAYBE ALSO FOR GIRLS. FOR WHEN THEY GET HYSTERICAL AND MAKE THEIR LETTERS SHOUT.
Ok, got it. Really great theories there.
So... how do you usually type then?
JUST. NEVER MIND.
Hang on. Are you saying you hold down shift with one hand, while hunting and pecking for all the letters with the other?
And whenever you type a 'u' you just let go of shift??
I SAID NEVER MIND.
Wow.
OK LOOK.
I CAN ACKNOWLEDGE THAT THE METHOD YOU PROPOSED IS A LOT MORE EFFICIENT AND SENSIBLE.
I JUST HAVE MY OWN STYLE.
THAT I'M COMFORTABLE WITH.
AND ALSO.
I JUST NEVER THOUGHT OF THAT.
How old were you again?
FUCK YOU.
OK, THE THING IS.
DON'T TELL ANYBODY I SAID THIS.
BUT.
I'VE ALWAYS HAD A LOT OF TROUBLE.
AT.
LEARNING STUFF.
Yeah.
I know.

> [A6I4] ==>


Start Over | Go Back             Save Game (?) | Auto-Save! (?) | Load Game | Delete Game Data




Latest Pages:
10/25/16 - "[S] ==>"
4/13/16 - "[S] ACT 7"
4/12/16 - "====>"
4/11/16 - "====>"
4/10/16 - "====>"
4/9/16 - "====>"
4/8/16 - "====>"
4/7/16 - "====>"
4/6/16 - "[S] Collide."
4/2/16 - "[A6A6I5] ====>"
4/1/16 - "[A6A6I5] ====>"
3/31/16 - "[A6A6I5] ====>"
3/30/16 - "[A6A6I5] ====>"
3/29/16 - "[A6A6I5] ====>"
3/28/16 - "[A6A6I5] ====>"
7/28/15 - "[A6A6I5] ====>"
7/27/15 - "[A6A6I5] ====>"
7/24/15 - "[A6A6I5] ====>"
7/23/15 - "[A6A6I5] ====>"
7/22/15 - "[A6A6I5] ====>"
7/21/15 - "[A6A6I5] ====>"
7/20/15 - "[A6A6I5] ====>"
7/10/15 - "[A6A6I5] ====>"
7/9/15 - "[A6A6I5] ====>"
7/8/15 - "[A6A6I5] ====>"
7/7/15 - "[A6A6I5] ====>"
7/6/15 - "[A6A6I5] ====>"
7/3/15 - "[A6A6I5] ====>"
7/2/15 - "[A6A6I5] ====>"
7/1/15 - "[A6A6I5] ====>"
6/30/15 - "[A6A6I5] ====>"
6/29/15 - "[A6A6I5] ====>"
6/26/15 - "[A6A6I5] ====>"
6/25/15 - "[A6A6I5] ====>"
6/24/15 - "[A6A6I5] ====>"
6/23/15 - "[A6A6I5] ====>"
6/22/15 - "[A6A6I5] ====>"
6/19/15 - "[A6A6I5] ====>"
6/18/15 - "[A6A6I5] ====>"
6/17/15 - "[A6A6I5] ====>"
6/16/15 - "[A6A6I5] ====>"
6/15/15 - "[A6A6I5] ====>"
6/5/15 - "[A6A6I5] ====>"
6/4/15 - "[S][A6A6I5] ====>"

VIEW ALL PAGES

-- --














RSS: Adventure Updates

Posted on 22 October 2016 by Andrew

Just going to leave this here for now, and assume that the kids these days will know what to do with it.

Posted on 6 October 2016 by Andrew

Here is a quick look at the way this project has been shaping up. Whew, that is a nice looking game! Not going to lie, I am on some big time tenterhooks in anticipation of this release. I've actually started doing stunts on the tenterhooks, flipping around on them wildly, like a gymnast. It's an astounding spectacle of physical endurance and might. Sorry you can't check this out, it's absolutely unreal.

What else have I been up to? I sense that this has been being wondered about. Some I suspect wonder about the epilogue I mentioned, which I have been making some notes on here and there. But otherwise have been deferring in favor of attention to ~other projects~ which strike me as more pressing. It will be gotten around to. If you are wondering which of these projects may be related to Homestuck, I did have some "post-canon content" planned for later this month. That is as specific as I can be for now. Tune in here, let's say, a couple weeks from now.

The project that has occupied the lion's share of my professional time is one that you will understand completely why I have prioritized, when you eventually see it. Arguably it will prove to be the only relevant work of art in human history. I don't wish to give anything else away, or delay your experience of this unprecedented triumph of the human spirit. So instead I will light a fire under my ass, and attempt to deliver the content I know you have all been craving.

What else to report? Hmm. I know that usually the passage of time for creative individuals is tracked by the hours they spend which ultimately contribute to creative products which may be consumed. It is far from true that all of my hours this year have been applied that way. Suffice to say I've been on some strange adventures. I doubt I can do any of them justice here, in a newspost which is rapidly running out of words I'm willing to type. At one point I was thrown out of a stable. I've probably said too much already. Well, see you next time.

Posted on 12 June 2016 by Andrew

The final Homestuck album Volume 10 has been released. More fantastic music by many familiar names who have contributed to the comic over the years. Thanks to all who came together to make this. It's a great way to cap off an impressive discography, now standing at 27 albums.



MS PAINT ADVENTURES     ARCHIVE | NEW READER?     MAP | LOG | SEARCH     SHOP | MUSIC     FORUMS | SECRETS | CREDITS
     MSPAdventures.com © 2014 | Privacy Policy |